Get Dawnforge: Path of Legend PDF

By Mark Chance, Scott Schomburg

ISBN-10: 1589941721

ISBN-13: 9781589941724

The Dawnforge crusade surroundings deals gamers and DMs a chance to discover a mythic age of magic and beauty. during this full-length event crusade, fledgling heroes take their first steps at the direction of legend. From Saranor to Ebernath, from the sunrise elf urban of Ersevor to the evening elf outposts of the Morningstar Mountains, the heroes needs to discover clues to an historic secret - a riddle whose resolution may well show the origins and nature of arcane magic. calls for using the Dungeons & Dragons Player's guide, released by way of Wizards of the Coast, Inc. This product makes use of up to date fabric from the v.3.5 revision.

Show description

Read or Download Dawnforge: Path of Legend PDF

Best dungeons & dragons books

New PDF release: Knight of the Black Rose

At the fabled international of Krynn, Lord Soth eventually learns that there's a rate to pay for his lengthy background of evil deeds, a cost even an undead warrior may well locate horrifying.

Dark powers shipping Soth to Barovia, and there the dying knight needs to face the dread minions of count number Strahn Von Zarovich, the vampire lord of the nightmare land. yet with just a captive Vistani girl and an untrustworthy ghost for allies, Lord Soth quickly discovers that he can have to hitch forces with the robust vampire if he's ever to flee the world of terror.

Knight of the Black Rose is the second one in an open-ended sequence of Gothic horror stories facing the masters and monsters of the Ravenloft darkish myth setting.

Demon Queen's Enclave: Adventure P2 for 4th Edition Dungeons - download pdf or read online

A D&D event for 14th-level characters. during this experience, the heroes needs to resolve the plots of the vile minions of Lolth, the notorious Demon Queen of Spiders. alongside the best way, they will face off opposed to drow, demons, and worse! This event might be run as a stand-alone event or as half of a three-part sequence of adventures (starting with P1 King of the Trollhaunt Warrens ) that spans 10 degrees of gameplay.

Cityscape (Dungeons & Dragons d20 3.5 Fantasy Roleplaying by Ari Marmell PDF

Cityscape beneficial properties city-building principles, new recommendations for city-based characters, city-based encounters, and ideas for city terrain. the sport fabric is totally suitable with the D&D middle rulebooks and comprises timesaving instruments and advice for any city crusade. the fabric during this complement is acceptable for either D&D gamers and Dungeon Masters and comprises content material that appeals to either

Download PDF by Gary Gygax: Advanced Dungeons and Dragons, Monster Manual II

An alphabetical directory of monsters present in complex Dungeons & Dragons adventures, together with assaults, harm, particular skills, descriptiosn and random come upon tables.

Additional info for Dawnforge: Path of Legend

Sample text

From the surface, the tomb in the hill can only be entered by wandering about until one finds the precise location of one of several invisible portals—snatch gates that whisk any person or object entering them into the heart of the hill. Egress is by the same method, although the exit spots inside the tomb are apparently different sites than the entry or arrival locales, and hard to find. Attempts to tunnel into the hill uncover stone walls that emit bolts of lightning16 when exposed to air— bolts that continue to lash out until earth is thrown onto them, and they’re covered again!

Wagons and harness are the top-priced items. Waychests and good gear that farmers can use, such as rope, spikes, and plows, are in the mid-price range. Buckles, daggers, and the like are at the low end. It’s a useful place to poke about in, though nothing beside Torleth’s Treasures in Gillian’s Hill (also covered elsewhere in this guide). ) troll’s nose mounted on its signboard. From time to time, local wags hang lamps or “borrowed” undergarments on it. Unfortunately, it’s the only exciting thing about the inn.

The dukes of Daggerford claim direct descent from Tyndal, and their arms display a bloody silver dagger on a deep blue field. The dukes of Daggerford claim all the lands from the estate of Floshin, south as far as the Dragonspear fields (the lands of Dragonspear Castle), east to the edge of the Misty Forest, and west to the verges of Lizard Marsh and the coast. They actually control far less—from about a halfday’s ride north of Daggerford, where their forces meet up with road patrols from Waterdeep at a little pond called Waypost Water, east to the hills around the Laughing Hollow, and south to the hamlet of Bowshot.

Download PDF sample

Dawnforge: Path of Legend by Mark Chance, Scott Schomburg

by Robert

Rated 4.16 of 5 – based on 27 votes