By Rich Redman, Skip Williams, James Wyatt
The names of Pelor, Loki, Athena, Osiris, and their type are invoked via the religious in addition to the determined. With talents that extend approximately past the scope of mortal mind's eye, the attractiveness of the gods humbles even the best of heroes.
This complement for the D&D online game presents every thing you want to create and speak to upon the main strong beings on your crusade. integrated are descriptions and data for over seventy gods from 4 totally distinctive pantheons. besides feedback for growing your personal gods, Deities and Demigods additionally comprises info on advancing characters to godhood.
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Additional resources for D&D - Deities and Demigods
They climb the walls and attack, avoiding the trap. If the PCs manage to disable the trap without triggering it, the kruthiks do not attack. FEATURES OF THE AREA Illumination: Bright light from a Single white mote. Ceiling: 10 feet high. Dragon's Maw Trap Level I Solo Warder XP 625 Like the fearsome mouth it represents, this trap chews, swallows, and di8ests its victims. Trap: The entire room is designed to channel victims down the pit, to be ground into the northern wall by the spinning floor.
A chitterin8 and hissin8 rises amon8 the kruthiks as you enter. Nature Check DC 5: The sheets of slime are mucus. They're harmless but can form a slippery film ifknocked to the floor. Kruthiks are unlikely to be affected by this slipperiness. DC 10: Destroyin8 e88s is likely to momentarily cause most of the kruthiks to avoid the one who destroyed the e88s. However, a hive lord will attack an e88 destroyer with preference and hate. Perception Check DC 5: A81eamin8 strand of metal han8s in one of the slimy sheets.
If the players say they're going to attack, roll initiative (see the protection proVided by the displacer beast statues noted under "Features of the Area"). When a tomb mote attacks, read: Bits of decayed flesh, bone, and teeth collect in a tiny, va8uely humanoid form. It dashes across the floor. TACTICS Both grave drakes defend the corruption corpse. They bite with the intent to grab and 8naw. The corruption corpse stays back and hurls a mote of corruption-wet, black globs of its own necrotic flesh-each round.
D&D - Deities and Demigods by Rich Redman, Skip Williams, James Wyatt