Frohlich, David; Gilbert, Nigel G.; Luff, Paul's Computers and Conversation PDF

By Frohlich, David; Gilbert, Nigel G.; Luff, Paul

ISBN-10: 0080502644

ISBN-13: 9780080502649

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Extra resources for Computers and Conversation

Example text

And it's Paul's admission to being slobby which Del subsequently exploits in his teasing characterization of infantile, pulp, noninformative, noneducational television, "dayti:me stories". 234-5) Thus a recurrent pattern begins to emerge: in constructing a tease speakers' exploit the teased party's immediately prior turn(s). This invites examination of the utterances prior to teases to identify common characteristics which ensure an environment which is conducive to teasing. Drew's analysis indicates that teases follow stretches of talk which are recognizably over-done or exaggerated.

Finally, in extract (22) "(and) you started yacking" proposes the gossipy or frivolous character of the visitor's behaviour with the teaser's mother. 246) is ascribed by the tease. Furthermore, the basis for the ascription of this deviant identity rests in the materials provided by the teased parties themselves in their immediately prior utterances. For example, the warrant for the tease "Well you probably got at least a week", is the previous speaker's extended complaint about his health. The tease implies that Bill is making more of his illness than is reasonable; in a mild way, this portrays Bill as overly worried, or even as a hypochondriac.

Or, to put matters at a more personal level, why should the author of this chapter, who lays claim to being a software engineer, be interested in ethnomethodology? Here are some answers. First, the account given of the nature of HCI indicates an unsatisfactory state of affairs insofar as HCI work is marginalised within software engineering and placed outside any context and situation. Ethnomethodology offers a way of restoring context and situation to the Towards a Sociology of Human-Computer Interaction 45 descriptions and accounts of human-computer interaction; a way that reappraises the relevance of the 'non-technical' issues of software engineering so that they do not stand divorced from the 'technical' issues.

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Computers and Conversation by Frohlich, David; Gilbert, Nigel G.; Luff, Paul


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