By Rosemary Jones
A mysterious key, the strolling lifeless, and a grisly homicide . . . The four-part Neverwinter novella keeps because the rebels locate the misplaced Crown of Neverwinter of their seize. however the rebels are betrayed and Rucas Sarfael reveals himself stuck among his responsibility and his middle.
Read Online or Download Cold Steel and Secrets: A Neverwinter Novella, Part III (Forgotten Realms) PDF
Similar dungeons & dragons books
At the fabled international of Krynn, Lord Soth eventually learns that there's a rate to pay for his lengthy background of evil deeds, a cost even an undead warrior could locate horrifying.
Dark powers shipping Soth to Barovia, and there the demise knight needs to face the dread minions of count number Strahn Von Zarovich, the vampire lord of the nightmare land. yet with just a captive Vistani lady and an untrustworthy ghost for allies, Lord Soth quickly discovers that he could have to hitch forces with the robust vampire if he's ever to flee the world of terror.
Knight of the Black Rose is the second one in an open-ended sequence of Gothic horror stories facing the masters and monsters of the Ravenloft darkish delusion setting.
A D&D experience for 14th-level characters. during this event, the heroes needs to get to the bottom of the plots of the vile minions of Lolth, the notorious Demon Queen of Spiders. alongside the way in which, they are going to face off opposed to drow, demons, and worse! This experience might be run as a stand-alone event or as half of a three-part sequence of adventures (starting with P1 King of the Trollhaunt Warrens ) that spans 10 degrees of gameplay.
Cityscape beneficial properties city-building principles, new techniques for city-based characters, city-based encounters, and principles for city terrain. the sport fabric is totally suitable with the D&D middle rulebooks and comprises timesaving instruments and counsel for any city crusade. the fabric during this complement is suitable for either D&D avid gamers and Dungeon Masters and contains content material that appeals to either
An alphabetical directory of monsters present in complex Dungeons & Dragons adventures, together with assaults, harm, designated talents, descriptiosn and random come across tables.
- I, Strahd : The Memoirs of a Vampire
- Dead Gods (Advanced Dungeons & Dragons Planescape)
- The Giants Among Us (Forgotten Realms: The Twilight Giants, Book 2)
- A Grand History of the Forgotten Realms
- The Halfling's Gem (Forgotten Realms: The Icewind Dale Trilogy, Book 3; The Legend of Drizzt, Book 6)
- The Quintessential Fighter II: Advanced Tactics (Dungeons & Dragons d20 3.5 Fantasy Roleplaying)
Additional info for Cold Steel and Secrets: A Neverwinter Novella, Part III (Forgotten Realms)
From the surface, the tomb in the hill can only be entered by wandering about until one finds the precise location of one of several invisible portalssnatch gates that whisk any person or object entering them into the heart of the hill. Egress is by the same method, although the exit spots inside the tomb are apparently different sites than the entry or arrival locales, and hard to find. Attempts to tunnel into the hill uncover stone walls that emit bolts of lightning16 when exposed to air bolts that continue to lash out until earth is thrown onto them, and theyre covered again!
Wagons and harness are the top-priced items. Waychests and good gear that farmers can use, such as rope, spikes, and plows, are in the mid-price range. Buckles, daggers, and the like are at the low end. Its a useful place to poke about in, though nothing beside Torleths Treasures in Gillians Hill (also covered elsewhere in this guide). ) trolls nose mounted on its signboard. From time to time, local wags hang lamps or borrowed undergarments on it. Unfortunately, its the only exciting thing about the inn.
The dukes of Daggerford claim direct descent from Tyndal, and their arms display a bloody silver dagger on a deep blue field. The dukes of Daggerford claim all the lands from the estate of Floshin, south as far as the Dragonspear fields (the lands of Dragonspear Castle), east to the edge of the Misty Forest, and west to the verges of Lizard Marsh and the coast. They actually control far lessfrom about a halfdays ride north of Daggerford, where their forces meet up with road patrols from Waterdeep at a little pond called Waypost Water, east to the hills around the Laughing Hollow, and south to the hamlet of Bowshot.
Cold Steel and Secrets: A Neverwinter Novella, Part III (Forgotten Realms) by Rosemary Jones